Xth Sense > Project Xth Sense
According to Wikipedia “Muscle (from Latin musculus, diminutive of mus “mouse”) is the contractile tissue of animals… Muscle cells contain contractile filaments that move past each other and change the size of the cell. They are classified as skeletal, cardiac, or smooth muscles. Their function is to produce force and cause motion. Muscles can cause either locomotion of the organism itself or movement of internal organs.”
What is not mentioned here is that the force produced by muscles causes sound too.
When filaments move and stretch they actually vibrate, therefore they create sound. Muscle sounds have a frequency between 5Hz and 45Hz, thus they can be captured with a highly sensitive microphone.
A sample of sounding muscle is available here, thanks to the Open Prosthetics research group (whose banner reads “Prosthetics shouldn’t cost an arm and a leg”).
In fact muscle sounds have mostly been studied in the field of Biomedical Engineering as alternative control data for low cost, open source prosthetics applications and it’s thanks to this studies that I could gather precious technical information and learn about several designs of muscles sounds sensor devices.
Most notably the work of Jorge Silva at Prism Lab is being fundamental for my research. His MASc thesis represents a comprehensive resource of information and technical insights.
The device designed at Prism Lab is a coupled microphone-accelerometer sensor capable of capturing the audio signal of muscles sounds. It also eliminates noises and interferences in order to precisely capture voluntary muscle contraption data.
This technology is called mechanical myography (MMG) and it represents the basis of my further musical and performative experimentations with the sounding (human) body.
I just ordered components to start implementing the sensor device, so hopefully in a week or two I’ll be able to hear my body resonating.
I need to be aware of the current state of research in music performance and analysis of biologic signals of a human body. Unlikely gestural control of music, which is widely explored by most of the worldwide sonic research center programs and international conferences, biological control of music seems to live in an overlooked niche.
I’ve collected several papers concentrating on three main areas of studies: gestural control of music, procedural audio in game sound design, biomedical engineering.
I found very useful such intensive lecture, it’s interesting to notice how many studies investigates a common topic in different context.
Below a non exhaustive list of references.
Gestural control of music:
Procedural audio
Biomedical engineering:
My personal inquiry in the fields of live media performance, sound art and new media art has been feeding a growing fascination for responsive computing systems.
I applied such systems to solo audio visual performances, interactive dance/theatre pieces, participatory concerts and networked autonomous artefacts (all can be viewed on-line visiting my portfolio).
The focus of those investigations has always been the augmentation of the human body and its environment – both actual and virtual – in order to explore relations models between men and machines (digital interaction?).
Given a honest and genuine passion for sound and music what most fascinates me though, is the performance of temporary auditive environments (i.e. concerts?); personally speaking, the creation of “music” – defined here as any sonic scape – is one of the most powerful and immediate expressive and cognitive experience both performer and audience can perceive.
Earlier experiments with augmented musical instruments started in 2007-2008 with the coding of a free, open source software (based in Pure Data) which digitally expands classical fretted musical instruments and enables performers to control audio and visual real time processing simply playing their favourite instrument. Following a perhaps natural evolution about one year ago a general interest for the biological body in live media performance had began, but only since 4/5 months I have started to slowly tighten my approach and develop a methodology.
Currently I’m researching the sounding (human) body, attempting to understand how sounds of the biological body can be used musically and how to design sounds of a performer’s body.
If you didn’t already, please read the research brief to get a glimpse of the present stage of the investigation.